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	<title>Geeks of Doom &#187; Game Reviews</title>
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	<copyright>Copyright © Geeks of Doom 2011 http://creativecommons.org/licenses/by-nc-sa/2.5/</copyright>
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	<category>Comics, Movies, Technology, Video Games, Books, Toys, Geeks, Geek, Television, TV, Music, Film</category>
	<ttl>1440</ttl>
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		<title>Geeks of Doom</title>
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	<itunes:subtitle>Your weekly geek infusion</itunes:subtitle>
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		<item>
		<title>Game Review: Call Of Duty: Modern Warfare 3 Hardened Edition</title>
		<link>http://www.geeksofdoom.com/2011/11/18/game-review-call-of-duty-modern-warfare-3-hardened-edition/</link>
		<comments>http://www.geeksofdoom.com/2011/11/18/game-review-call-of-duty-modern-warfare-3-hardened-edition/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 00:37:17 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Call of Duty Elite]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[Modern Warfare]]></category>
		<category><![CDATA[Modern Warfare 3]]></category>

		<guid isPermaLink="false">http://www.geeksofdoom.com/?p=123274</guid>
		<description><![CDATA[<a href="http://www.amazon.com/Call-Duty-Warfare-Hardened-Xbox-360/dp/B005K8LOA2/?&#038;tag=geeksofdoom-20" target="_blank"><img src="http://www.geeksofdoom.com/GoD/img/2011/11/2011-11-17-modern_warfare_3_hardened-e1321570820898-533x262.jpg" alt="Modern Warfare 3 Hardened Edition" title="Modern Warfare 3 Hardened Edition" width="533" height="262" class="c" /></a>
<br /><br />
<em><strong>Call of Duty: Modern Warfare 3</strong></em><br />
<strong><a href="http://www.amazon.com/Call-Duty-Modern-Warfare-Xbox-360/dp/B00503E8S2/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a> l <a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Playstation/dp/B00503E9FY/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a> l <a href="http://www.amazon.com/Call-Duty-Modern-Warfare-3-Pc/dp/B00503EAG2/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: Infinity Ward, Sledgehammer Games<br />
PUBLISHER: Activision<br />
WRITER: Paul Haggis<br />
STARRING: Kevin McKidd, Billy Murray, William Fichtner, Idris Elba, Timothy Olyphant<br />
RELEASE DATE: November 8, 2011</strong>
<br /><br />
The <em>Call of Duty</em> franchise has become a juggernaut in the video game industry---with titles like <em>World at War</em>, <em>Black Ops</em>, and, biggest of all, the <em>Modern Warfare</em> series contributing to what has become a more profitable franchise than both <em>Star Wars</em> and <em>The Lord of the Rings</em>, to name a couple. [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game Review: Warhammer 40k: Space Marine</title>
		<link>http://www.geeksofdoom.com/2011/10/18/game-review-warhammer-40k-space-marine/</link>
		<comments>http://www.geeksofdoom.com/2011/10/18/game-review-warhammer-40k-space-marine/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 00:41:22 +0000</pubDate>
		<dc:creator>Tarsonus</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Space Marine]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[Warhammer 40k]]></category>
		<category><![CDATA[Warhammer 40K: Space Marine]]></category>

		<guid isPermaLink="false">http://www.geeksofdoom.com/?p=115934</guid>
		<description><![CDATA[<a href="http://www.amazon.com/gp/product/B003TIVSM4?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003TIVSM4" target="_blank"><img src="http://www.geeksofdoom.com/GoD/img/2011/10/2011-10-12-spacemarine.jpg" alt="Warhammer 40k: Space Marine" title="Warhammer 40k: Space Marine" width="200" height="273" class="rb" /></a>
<br /><br />
<strong><a href="http://www.amazon.com/gp/product/B003TIVSM4?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003TIVSM4" target="_blank"><em>Warhammer 40k: Space Marine</em></a><br />
<a href="http://www.amazon.com/gp/product/B003S2MXRA?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003S2MXRA" target="_blank">XBOX 360</a> &#124; <a href="http://www.amazon.com/gp/product/B003S2MXQG?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003S2MXQG" target="_blank">PS3</a> &#124; <a href="http://www.amazon.com/gp/product/B003TIVSM4?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003TIVSM4" target="_blank">PC</a><br />
<a href="http://www.thq.com/" target="_blank">THQ Games</a><br />
Release Date: September 6, 2011<br />
Price: <a href="http://www.amazon.com/gp/product/B003TIVSM4?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B003TIVSM4" target="_blank">$49.99</a></strong><br />
<br /><br />
A few weeks back I wrote <a href="http://www.geeksofdoom.com/2011/09/09/warhammer-40k-space-marine-demo-slapped-me-upside-the-face/" target="_blank">this article</a> when the demo of <strong><em>Warhammer 40,000: Space Marine</em></strong> was released. Well, now that I've finally gotten myself waist-deep in the full version of the game, consider this to be the 'Extended Edition' of that article.
<br /><br />
Everything I said before still stands true so I won't waste our time here re-telling you how visceral the gaming experience felt to me then. I also won't flood you with adjectives and verbs about how bad-ass it felt to slay millions of Orks using your ChainSword, Bolter Rilfe, and more.
<br /><br />
It still does. It still is [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game Review: RAGE</title>
		<link>http://www.geeksofdoom.com/2011/10/16/game-review-rage/</link>
		<comments>http://www.geeksofdoom.com/2011/10/16/game-review-rage/#comments</comments>
		<pubDate>Mon, 17 Oct 2011 02:31:10 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.geeksofdoom.com/?p=115816</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2011/10/2011-10-14-rage.jpg" alt="RAGE Xbox 360" title="RAGE Xbox 360" width="200" height="287" class="rb" />
<br /><br />
<em><strong>RAGE</strong></em><br />
<strong><a href="http://www.amazon.com/Rage-Xbox-360/dp/B00354NAYG/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a> I <a href="http://www.amazon.com/Rage-Playstation-3/dp/B00354NANC/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a> I <a href="http://www.amazon.com/Rage-Pc/dp/B003ICGL7I/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: id Software<br />
PUBLISHER: Bethesda Softworks<br />
RELEASE DATE: October 4, 2011</strong>
<br /><br />
Another of the many exciting game titles being released in this fall season, <em><strong>RAGE</strong></em> hopes to stand out as one of the top shooters gamers can get their hands on. Developed by id Software, inventor of the first–person shooter with titles like <em>Wolfenstein</em>, <em>DOOM</em>, and <em>Quake</em>, and published by Bethesda Softworks, the company behind all–time greats <em>The Elder Scrolls IV: Oblivion</em> and <em>Fallout 3</em>, as well as the upcoming <em>Elder Scrolls V: Skyrim</em>, you could say that the game has a whole lot to live up to.
<br /><br />
<em>RAGE</em> starts off after an asteroid (a <a href="http://en.wikipedia.org/wiki/99942_Apophis" target="_blank">very real asteroid</a> named Apophis, which in 2004 was thought to have a less than 3% chance of striking Earth in the year 2029) hit our planet on August 23, 2029. You awake from a cryogenic sleep 109 years later, one of the few who were selected for The Eden Project, a program that would put twelve people with special abilities or traits in each of hundreds of Arks that would one day awake and begin to rebuild society. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Dead Island</title>
		<link>http://www.geeksofdoom.com/2011/09/25/game-review-dead-island/</link>
		<comments>http://www.geeksofdoom.com/2011/09/25/game-review-dead-island/#comments</comments>
		<pubDate>Mon, 26 Sep 2011 00:37:14 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Dead Island]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Techland]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.geeksofdoom.com/?p=112590</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2011/09/2011-09-25-dead_island.jpg" alt="Dead Island" title="Dead Island" width="200" height="281" class="rb" />
<br /><br />
<em><strong>Dead Island</strong></em><br />
<strong><a href="http://www.amazon.com/Dead-Island-Xbox-360/dp/B004PAGJOC/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a> I <a href="http://www.amazon.com/Dead-Island-Playstation-3/dp/B004PAGJNS/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a> I <a href="http://www.amazon.com/Dead-Island-Pc/dp/B004PAGJMO/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: Techland<br />
PUBLISHER: Deep Silver<br />
RELEASE DATE: September 06, 2011</strong>
<br /><br />
Ever since the release of that incredible first <a href="http://www.geeksofdoom.com/2011/02/17/must-watch-haunting-trailer-for-zombie-video-game-dead-island-will-leave-you-speechless/" target="_blank">cinematic trailer</a>, fans of horror video games and the zombie sub–genre have been frothing at the mouth to get their hands on the latest title from developer Techland (<em>Call of Juarez</em> and its two sequels, <em><a href="http://www.geeksofdoom.com/2009/08/17/game-review-call-of-juarez-bound-in-blood/" target="_blank">Bound in Blood</a></em> and <em>The Cartel</em>) and publisher Deep Silver, <em><strong>Dead Island</strong></em>. 
<br /><br />
The game takes place on the island of Banoi at a beautiful vacation resort. Unfortunately, the beauty is quickly diluted by pure hell when a plague breaks out, turning most of the tourists on the island into bloodthirsty zombies and leaving you to fight to survive and try and escape the many horrors you'll encounter.
<br /><br />
But does the game live up to all the hype created by that first trailer, or does it fall a little short?
<br /><br />
First of all let me just say I never allow my anticipation levels for a game to elevate over a cinematic trailer (apart from <em>Skyrim</em>, perhaps). [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Deus Ex: Human Revolution</title>
		<link>http://www.geeksofdoom.com/2011/09/14/game-review-deus-ex-human-revolution/</link>
		<comments>http://www.geeksofdoom.com/2011/09/14/game-review-deus-ex-human-revolution/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 21:56:52 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Deus Ex: Human Revolution]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.geeksofdoom.com/?p=108778</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2011/09/2011-09-14-deus_ex_human_revolution.jpg" alt="Deus Ex: Human Revolution" title="Deus Ex: Human Revolution" width="200" height="282" class="rb" />
<br /><br />
<em><strong>Deus Ex: Human Revolution</strong></em><br />
<strong><a href="http://www.amazon.com/Deus-Ex-Human-Revolution-Xbox-360/dp/B002I0JA7E/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a> I <a href="http://www.amazon.com/Deus-Ex-Human-Revolution-Playstation-3/dp/B002I0K5NC/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a> I <a href="http://www.amazon.com/Deus-Ex-Human-Revolution-Pc/dp/B002I0HKRQ/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: Eidos Montreal<br />
PUBLISHER: Square Enix<br />
RELEASE DATE: August 23, 2011</strong>
<br /><br />
The <em>Deus Ex</em> franchise has been a favorite of gamers everywhere since the first title arrived in the year 2000. Its sequel, <em>Invisible War</em>, wasn't quite as well–received as the original, but an impact was surely made with the two games. So, as you might have imagined, when a third game in the series was announced fans were elated.
<br /><br />
The new game, titled <em><strong>Deus Ex: Human Revolution</strong></em>, is the first since 2003 and is a prequel set in 2027, 25 years before the events of the original game occurred. It follows Adam Jensen, the head of security for Sarif Industries headquarters in Detroit. The company specializes in the booming human augmentation field, replacing lost or damaged human limbs and organs with powerful new robotic replacements.
<br /><br />
The game opens with a couple of cinematic sequences before picking up with Jensen and his ex–girlfriend, Dr. Megan Reed, who are preparing to set off on a trip to Washington D.C. to show off their research. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Game Review: Duke Nukem Forever</title>
		<link>http://www.geeksofdoom.com/2011/06/22/video-game-review-duke-nukem-forever/</link>
		<comments>http://www.geeksofdoom.com/2011/06/22/video-game-review-duke-nukem-forever/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 19:02:58 +0000</pubDate>
		<dc:creator>Merkader</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Duke Nukem]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>

		<guid isPermaLink="false">http://geeksofdoom.com/?p=95563</guid>
		<description><![CDATA[<a target="_blank" href="http://www.amazon.com/gp/product/B002I0HAC6?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B002I0HAC6"><img src="http://www.geeksofdoom.com/GoD/img/2011/06/2011-06-18-dukenukem.jpg" alt="Duke Nukem Forever" title="Duke Nukem Forever" width="200" height="278" class="rb" /></a>
<br /><br />
<strong><em>Duke Nukem Forever</em><br />
<a target="_blank" href="http://www.amazon.com/gp/product/B002I0HAC6?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B002I0HAC6">Xbox 360</a> &#124; <a target="_blank" href="http://www.amazon.com/gp/product/B002I0JBL4?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B002I0JBL4">PS3</a> &#124; <a target="_blank" href="http://www.amazon.com/gp/product/B002I0HL98?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=9325&#038;creativeASIN=B002I0HL98">PC</a><br />
2K Games<br />
Release Date: June 14, 2011</strong>
<br /><br />
<strong><em>Duke Nukem Forever</em></strong> has had a wild ride.  This game had been in development since 1996, herald at many an E3 convention as being the next “groundbreaking” game.  The problem was, it never came out.  
<br /><br />
Developer 3D Realms would occasionally release some pictures or game play footage, but always staved off finishing the game by trying to put whatever was new and popular into it.  Imagine someone you know is writing a book.  For 14 years they would change it around adding whatever was hot at the moment: zombies, vampires, robots, the book would be a mess, right?  This is the situation I imagine Gearbox Software was in when they inherited the unfinished game after 3D Realms was sued by its publisher.  The very fact that this game was able to be pieced together into something releasable is a miracle.  And that’s exactly what we got, something that feels 14 years old and pieced together.   If you think about the game's history, why would you expect anything less? [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: L.A. Noire</title>
		<link>http://www.geeksofdoom.com/2011/06/01/game-review-l-a-noire/</link>
		<comments>http://www.geeksofdoom.com/2011/06/01/game-review-l-a-noire/#comments</comments>
		<pubDate>Wed, 01 Jun 2011 21:07:53 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[L.A. Noire]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[Team Bondi]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://geeksofdoom.com/?p=93024</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2011/05/2011-05-31-la_noire.jpg" alt="" title="L.A. Noire" width="200" height="283" class="rb" />
<br /><br />
<strong><em>L.A. Noire</em></strong><br />
<strong><a href="http://www.amazon.com/L-Noire-Xbox-360/dp/B002I0HBZW/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a> I <a href="http://www.amazon.com/L-Noire-Playstation-3/dp/B002I0J5UQ/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a><br />
DEVELOPER: Team Bondi<br />
PUBLISHER: Rockstar Games<br />
RELEASE DATE: May 17, 2011</strong>
<br /><br />
Of all the many exciting titles being released in the year 2011, <em><strong>L.A. Noire</strong></em> has easily developed one of the biggest buzzes of them all. With game-changing (literally) performance capture technology being used and some intriguing new crime-solving gameplay, folks have been lining up to get their hands and eyes on this one for some time now.
<br /><br />
As far as whether or not the game lives up to all the hype, we'll get right into the down and dirty truth: yes, <em>L.A. Noire</em> is an impressive accomplishment with many elements worthy of praise. The world is huge and detailed, the performances from an awesome cast of recognizable character actors is phenomenal, the music is fitting and sets the tone wonderfully, and the cases are complex and often times brutally realistic. In this game you get to be a detective more so than you ever have before, and that, my friends, is pretty damn cool. [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Video Game Review: Gears Of War 3 Beta</title>
		<link>http://www.geeksofdoom.com/2011/05/16/video-game-review-gears-of-war-3-beta/</link>
		<comments>http://www.geeksofdoom.com/2011/05/16/video-game-review-gears-of-war-3-beta/#comments</comments>
		<pubDate>Mon, 16 May 2011 18:47:13 +0000</pubDate>
		<dc:creator>Merkader</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[Gears of War 3]]></category>

		<guid isPermaLink="false">http://geeksofdoom.com/?p=91561</guid>
		<description><![CDATA[<a target="_blank" href="http://www.amazon.com/gp/product/B002I0H79C/ref=as_li_ss_tl?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=217145&#038;creative=399349&#038;creativeASIN=B002I0H79C"><img src="http://www.geeksofdoom.com/GoD/img/2011/05/Gears-of-War-3-Release-Date2.jpg" alt="Gears of War 3" title="Gears of War 3" width="533" height="313" class="cb" /></a>
<br /><br />
<strong><em>Gears of War 3</em><br />
Beta<br />
Platform: <a target="_blank" href="http://www.amazon.com/gp/product/B002I0H79C/ref=as_li_ss_tl?ie=UTF8&#038;tag=geeksofdoom-20&#038;linkCode=as2&#038;camp=217145&#038;creative=399349&#038;creativeASIN=B002I0H79C">Xbox</a><br />
Developer: Epic Games, Inc.<br />
Publisher: Microsoft Game Studios<br />
Release date: September 20, 2011 (full product)</strong>
<br /><br />
The <em>Gears of War</em> series has been one where I have loved the single-player campaign; it's got lots of action and is just really fun to play.  I have always felt the multiplayer lagged behind other games, especially <em>Halo</em> and <em>Call of Duty</em>. With this said, I was very anxious to try out the final game in the series, <strong><em>Gears of War 3</em></strong>, and see if they had brought their multiplayer up to snuff.  Several of my gripes have been dealt with, others not so much.  Hopefully they can be fixed before the final build; this is after all only the beta.  Here are my long-standing complaints with <em>Gears</em> multiplayer and how they have been addressed [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Game Review: DC Universe Online</title>
		<link>http://www.geeksofdoom.com/2011/01/20/game-review-dc-universe-online/</link>
		<comments>http://www.geeksofdoom.com/2011/01/20/game-review-dc-universe-online/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 05:57:09 +0000</pubDate>
		<dc:creator>Henchman21</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[DC Universe Online]]></category>
		<category><![CDATA[Green Lantern]]></category>
		<category><![CDATA[James Marsters]]></category>
		<category><![CDATA[Jim Lee]]></category>
		<category><![CDATA[Kevin Conroy]]></category>
		<category><![CDATA[Mark Hamill]]></category>
		<category><![CDATA[Massively Multiplayer Online. Games]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Superman]]></category>
		<category><![CDATA[The Joker]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Wonder Woman]]></category>
		<category><![CDATA[World of Warcraft]]></category>
<category>Batman</category><category>DC Comics</category><category>DC Universe Online</category><category>Green Lantern</category><category>James Marsters</category><category>Kevin Conroy</category><category>Mark Hamill</category><category>PC</category><category>PS3</category><category>Superman</category><category>The Joker</category><category>Wonder Woman</category><category>World of Warcraft</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=79143</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2011/01/2011-01-18-dcuo1-e1295403800454.jpg" alt="DC Universe Online" title="DC Universe Online" width="200" height="277" class="rb" target="blank"/>
<br /><br />
<span class="blt"><em>DC Universe Online</em></span><br />
<strong>Sony Online Entertainment<br />
PlayStation 3/PC<br />
Price: $59.99 with a $14.99 monthly subscription<br />
Released January 11th, 2011</strong>
<br /><br />
<em><strong>DC Universe Online</strong></em> is not the first superhero Massively Multiplayer Online RPG to be released, but it is the first to have a major license behind it and it has been widely anticipated by its audience. Thanks to this game, players have the chance to fight alongside some of their favorite characters as well as interact with other fans. The game doesn’t stray too far from the formula perfected by <em>World of Warcraft</em>, which is a good thing, because the setting is really the selling point of the game. Never before have players been able to explore a living, breathing DC universe in this way. However, the game is not without its flaws, and those looking to check it out may want to wait a few weeks while the inevitable bugs are worked out of the system.
<br /><br />
The story sets up the flavor of the DC universe right from the start. Lex Luthor has traveled from a future in which he has defeated Superman, but met defeat at the hands of Brainiac. [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Game Review: Call Of Duty: Black Ops</title>
		<link>http://www.geeksofdoom.com/2010/11/30/game-review-call-of-duty-black-ops/</link>
		<comments>http://www.geeksofdoom.com/2010/11/30/game-review-call-of-duty-black-ops/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 08:00:29 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Call of Duty: Black Ops]]></category>
		<category><![CDATA[Gary Oldman]]></category>
		<category><![CDATA[Sam Worthington]]></category>
		<category><![CDATA[Treyarch]]></category>
<category>Activision</category><category>Call of Duty</category><category>Call of Duty: Black Ops</category><category>Gary Oldman</category><category>Sam Worthington</category><category>Treyarch</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=72653</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2010/11/2010-11-30-call_of_duty_black_ops.jpg" alt="" title="Call of Duty: Black Ops" width="210" height="285" class="r" />
<br /><br />
<em><strong>Call of Duty: Black Ops</strong></em><br />
<strong>PLATFORMS: <a href="http://www.amazon.com/Call-Duty-Black-Ops-Playstation-3/dp/B003JVCA9Q/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a>/<a href="http://www.amazon.com/Call-Duty-Black-Ops-Xbox-360/dp/B003JVKHEQ/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a>/<a href="http://www.amazon.com/Call-Duty-Black-Ops-Nintendo-Wii/dp/B003N3HEU0/?&#038;tag=geeksofdoom-20" target="_blank">Wii</a>/<a href="http://www.amazon.com/Call-Duty-Black-Ops-Pc/dp/B003JVF728/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: Treyarch<br />
PUBLISHER: Activision<br />
RELEASE DATE: November 9, 2010</strong>
<br /><br />
When reviewing a game like <em><strong>Call of Duty: Black Ops</strong></em>, one would assume the reviewer has probably played other <em>Call of Duty</em> games into the ground, but this is not the case at all.
<br /><br />
I entered <em>Black Ops</em> as a complete noob, really. I've toyed around with previous installments -- mostly playing with family in co-op modes -- and even have <em>Call of Duty 4: Modern Warfare</em> waiting for me to finally try it out. But technically, I've never really taken one of these games head-on.
<br /><br />
This, I would have to say, was a good thing. I entered the game knowing what to expect but not exactly how well I would do or progress -- especially when it comes to online multiplayer matches, which I've always been undeniably bad at and wanted to see if with enough practice and virtual death, this humble gamer could eventually hang with the big boys.
<br /><br />
We'll start with the game itself, which is a decent campaign, spanning about 7-8 hours long if you're not playing on the easiest difficulty setting. [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Review: Boondock Saints Mobile Game For iOS</title>
		<link>http://www.geeksofdoom.com/2010/11/03/review-boondock-saints-mobile-game-for-ios/</link>
		<comments>http://www.geeksofdoom.com/2010/11/03/review-boondock-saints-mobile-game-for-ios/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 16:29:29 +0000</pubDate>
		<dc:creator>Tom Cheredar</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Boondock Saints]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[The Boondock Saints]]></category>
<category>Apple</category><category>apps</category><category>Boondock Saints</category><category>iPad</category><category>iPhone</category><category>iPod</category><category>The Boondock Saints</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=69260</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2010/11/2010-11-01_boondocksaints_app.png" alt="Boondock Saints Game For iOS " title="The Boondock Saints Mobile Game" width="150" height="150" class="r" />
<br /><br />
<strong>The Boondock Saints Mobile Game<br />
Platform: iPhone, iPad, and iPod Touch App<br />
Developer: Boondock Saints, LLC<br />
Price: $2.99<br />
<a href="http://itunes.apple.com/us/app/boondock-saints-mobile-game/id396773014?mt=8" TARGET="_blank">iTunes</a></strong>
<br /><br />
The brothers McManus have come to the iPhone, iPad, and iPod Touch in the form of a duel stick shooter game, complete with its own story that lives up to the characters from the cult film <strong><em>The Boondock Saints</em></strong>.
<br /><br />
Let me first say that I like the idea of this game, which was probably overly ambitious given the platform. Players can choose either Connor or Murphy to charge into each level to do some mindless shooting with a range of weapons. The 14 total levels also feature gameplay by Noah and Romeo at certain points. After accomplishing each mission, you get a tattoo to show your experience. 
<br /><br />
The mobile game nails most characterization of the <em>Boondock Saints</em> movie, but the basic mechanics make the gameplay painfully slow as well as the response time to movement. And while I chose to play this game on a handheld device, the controls may be better with the larger screen on an iPad.
<br /><br />
Still, like many of the very first arcade games in the '80s, someone with skillful hand-eye coordination and lots of practice can definitely succeed [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: R.U.S.E.</title>
		<link>http://www.geeksofdoom.com/2010/10/27/game-review-r-u-s-e/</link>
		<comments>http://www.geeksofdoom.com/2010/10/27/game-review-r-u-s-e/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 04:40:58 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[RUSE]]></category>
		<category><![CDATA[Ubisoft]]></category>
<category>PS3</category><category>RUSE</category><category>Ubisoft</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=65314</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2010/10/2010-10-24-ruse.jpg" alt="" title="R.U.S.E." width="200" height="285" class="rb" />
<br /><br />
<strong><em>R.U.S.E.</em></strong><br />
<strong>PLATFORMS: <a href="http://www.amazon.com/R-U-S-E-Playstation-3/dp/B0020KZZHG/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a>, <a href="http://www.amazon.com/R-U-S-E-Xbox-360/dp/B0020KXYPG/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a>, <a href="http://www.amazon.com/R-U-S-E-Pc/dp/B0020KY02M/?&#038;tag=geeksofdoom-20" target="_blank">PC</a><br />
DEVELOPER: Eugen Systems<br />
PUBLISHER: Ubisoft<br />
RELEASE DATE: September 7, 2010</strong>
<br /><br />
For fans of real-time strategy games, a new one set in the midst of World War II is waiting for you. The game is called <em><strong>R.U.S.E.</strong></em> and it gives you control as you make the calls while trying to infiltrate the looming German threat.
<br /><br />
Now, to be perfectly honest, I've never been a fan of the real-time strategy games, personally. Something about them just never did it for me. I much prefer having control of one character, and being able to play their story; to step into their world. With games like this, you have to worry about a lot of different variables while playing from sort of an "eye-in-the-sky" perspective, and though this is something appealing to many, it's never quite done it for me.
<br /><br />
That said, I can still see the appeal in a title like <em>R.U.S.E.</em> for lovers of the genre. This may not be my type of game, but after a few hours of trying very hard to get a feel for this outside of my comfort zone type of gameplay, I can't deny that I was actually getting into the action. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: HAWX 2</title>
		<link>http://www.geeksofdoom.com/2010/10/02/game-review-hawx-2/</link>
		<comments>http://www.geeksofdoom.com/2010/10/02/game-review-hawx-2/#comments</comments>
		<pubDate>Sat, 02 Oct 2010 16:28:24 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Hawx 2]]></category>
		<category><![CDATA[Tom Clancy]]></category>
		<category><![CDATA[Ubisoft]]></category>
<category>HAWX 2</category><category>Tom Clancy</category><category>Ubisoft</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=65312</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2010/10/2010-10-01-hawx_2.jpg" alt="" title="Hawx 2" width="200" height="285" class="rb" />
<br /><br />
<em>Hawx 2</em><br />
<strong>PLATFORM: <a href="http://www.amazon.com/Tom-Clancys-H-W-X-Playstation-3/dp/B003MUNFW0/?&#038;tag=geeksofdoom-20" target="_blank">PS3</a><br />
DEVELOPER: Ubisoft<br />
PUBLISHER: Ubisoft<br />
RELEASE DATE: September 7, 2010</strong>
 <br /><br />
The new installment in the Tom Clancy jet fighter series, <em><strong>Hawx 2</strong></em> looks to take aerial combat to the next level.
<br /><br />
The new game allows you to jump into the cockpit of high-powered flying machine, prepped and ready for warfare. United States, United Kingdom, Russia -- you'll play as them all, facing many different missions as you deal with a major threat and a missing Russian nuclear weapons.
<br /><br />
<em>Hawx 2</em> is one of those games you have to be into to enjoy. The game isn't really about the story, but flying these military aircrafts and fighting your way out of some pretty intense aerial battles. It would be hard for someone not interested in things such as this to enjoy themselves, but if you were ever a kid playing with your toy planes and pretending to be a top fighter pilot, this is a game that you could find yourself having a lot of fun with. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Review: Halo: Reach</title>
		<link>http://www.geeksofdoom.com/2010/09/23/game-review-halo-reach/</link>
		<comments>http://www.geeksofdoom.com/2010/09/23/game-review-halo-reach/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 11:26:08 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
<category>Bungie</category><category>Halo</category><category>Halo: Reach</category><category>Microsoft</category><category>Xbox 360</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=64712</guid>
		<description><![CDATA[<img src="http://www.geeksofdoom.com/GoD/img/2010/09/2010-09-23-halo_reach.jpg" alt="" title="Halo: Reach" width="200" height="285" class="r" />
<br /><br />
<span class="blt">Halo: Reach</span>
<strong>PLATFORM: <a href="http://www.amazon.com/Halo-Reach-Xbox-360/dp/B002BSA20M/?&#038;tag=geeksofdoom-20" target="_blank">Xbox 360</a>
DEVELOPED BY: Bungie
PUBLISHED BY: Microsoft
RELEASE DATE: September 14, 2010</strong>
<br /><br />
And then there was Reach...
<br /><br />
After three world-renown games and two spinoff titles, the world of <em>Halo</em> was set to end with not a sequel but a prequel in <em><strong>Halo: Reach</strong></em>. The new game takes place a short time before the events of the very first game, <em>Halo: Combat Evolved</em>, when some lad named Master Chief was not the only remaining Spartan super-soldier.
<br /><br />
The first three games were never praised for their story so much as the wondrous worlds, creatures, and futuristic campaigns and technologies they presented. Oh, and let us not forget the fact that they're basically a godfather to modern day online console multiplayer gaming as it's popular today. In <em>Halo 3: ODST</em> -- which was set just before the start of <em>Halo 3</em> -- story was focused on a little more carefully, and now with <em>Reach</em>, they've brought the story full-circle by returning to the start.
<br /><br />
The game begins with your character, Noble 6 -- who you customize at the beginning as either man or woman and with whichever color scheme you prefer -- joining Noble Team. [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Game Review: Prince Of Persia: The Forgotten Sands (Playstation 3)</title>
		<link>http://www.geeksofdoom.com/2010/07/01/game-review-prince-of-persia-the-forgotten-sands-playstation-3/</link>
		<comments>http://www.geeksofdoom.com/2010/07/01/game-review-prince-of-persia-the-forgotten-sands-playstation-3/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 06:20:43 +0000</pubDate>
		<dc:creator>The Movie God</dc:creator>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Prince of Persia: The Forgotten Sands]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ubisoft]]></category>
<category>Prince of Persia</category><category>Prince of Persia: The Forgotten Sands</category><category>PS3</category><category>Ubisoft</category>
		<guid isPermaLink="false">http://geeksofdoom.com/?p=56168</guid>
		<description><![CDATA[The latest installment in the highly-popular <em>Prince of Persia</em> franchise comes along with the recently released summer blockbuster movie adaptation, but they are not the same. The best decision that Ubisoft could have been made with this new game is to pass over the opportunity to use the star-power of Jake Gyllenhaal, and stand strong in the world and stories that they've created.
<br /><br />
<em><strong>Prince of Persia: The Forgotten Sands</strong></em> isn't a prequel or a sequel but an interquel, taking place in between <em>Prince of Persia: The Sands of Time</em> and <em>Prince of Persia: Warrior Within</em>. The story follows our nimble prince as he heads to the palace of his brother, Malik. When he arrives, he sees that the palace is under attack by some treasure-seeking enemies. After meeting up with Malik, the prince discovers his brothers intent to unleash the mystical Solomon's army to help him in defeating his palace's attackers and save his people. The prince insists this is not a good idea considering the uncertainty of a force such as Solomon's army, but Malik proceeds with confidence. [...]]]></description>
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		<slash:comments>0</slash:comments>
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	</channel>
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