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The Drill Down 481: E3 2017 Wrap-Up
Mr. BabyMan   |  

TDD-481 E3

On this week’s The Drill Down podcast, E3, the Super Bowl for game developers, Uber fails again, and, much much more.

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The Drill Down 459: CES 2017 Wrap-Up; iPhone Turns 10
Mr. BabyMan   |  

TDD_459 CES 2017

On this week’s Drill Down podcast, CES wraps us, Yahoo! makes some major changes, Apple‘s iPhone turns 10, and much more.

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The Drill Down 441: The Big Payback
Mr. BabyMan   |  

The Drill Down 441

On this week’s podcast, join former The Drill Down co-host Tom Cheredar as we discuss Spotify buries musicians who aren’t exclusive, Facebook kills the Trending Topics team, what to expect from Apple, is there a spy in your iPhone? How the Clinton Campaign is foiling the Kremlin, and have the Russians hacked U.S. voting systems? …and much, much more!

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Valve Accidentally Leaks Dates For Steam Summer Sale 2015
Bombardier Jedi   |  

Valve Software's Steam platform logo

Gabe Newell and the team at Valve have accidentally leaked the date for the start of Steam’s summer sale, according to PC World, which reports that it will be June 11, 2015.

Now this news comes with a couple of grains of salt. The information was apparently caught by IGN’s Russian contingent as the news was posted on Valve’s official social media presence on Russia’s equivalent of Facebook called VKontakte. Now that seems shady, but it was the “official” page for Valve, so there is some credibility there BUT (and this is a potential game changer) the date in question is also earlier than normal for the event. Typically, this sale comes around late June and early July and here it would be a couple of weeks early.

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The Drill Down 374: Fus Ro D’oh
Mr. BabyMan   |  

my little skyrim

This week, Russian hackers read Obama’s emails, the internet responds to the Nepal quakes, Comcast loses Time Warner Cable, Skyrim gamers are steamed about paying for mods, and much much more…

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The Drill Down 369: Mission: Improbable
Mr. BabyMan   |  

Drill Down 369

This week, Windows pirates don’t get a free ride after all, Google & Intel jump into the luxury smartwatch game, YouTube wants a cut of the esports market, is the Mars One mission a scam? and the truth is STILL out there! … and much much more.

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The Drill Down 368: The Golden Age of Streaming
Mr. BabyMan   |  

The Golden Age of Streaming

This week, Netflix & Apple are taking over TV, Facebook changes the rules, Windows will be free — even to pirates, and Nintendo’s coming to Apple … and much much more.

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The Drill Down 357: The Future’s So Bright
Mr. BabyMan   |  

Sling TV

This week, the FBI stands firm on the Sony hack, a top VC’s predictions for 2015, Apple unlocks the iPhone, DISH wants you to cut cable, thousands of free games, and drones on demand. All this, and much much more…

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The Drill Down 345: Windows 7 Ate 9
Mr. BabyMan   |  

Windows-10-preview-TDD

This week, eBay splits with PayPal, your game console is your new TV, Windows 10 is the new Nine (or Eight)?, say hello to Ello, and Netflix wants to shake up movie distribution.

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Book Review: Dungeons & Dreamers
Waerloga69   |  

Dungeons and Dreamers header

Dungeons & Dreamers
A story of how computer games created a global community
Paperback | Kindle Edition
Written by Brad King and John Borland
ETC Press
Release Date: March 15, 2014

Like any well-written history book, Dungeons & Dreamers captures your attention from the very beginning. For those of us who are older and remember a time before video games were a major source of entertainment, this book is like going home again. It firmly establishes its roots in tabletop gaming and taking the reader through a step-by-step transformation to the wondrous gaming networks we have today. And if it stopped there, this would still have been a labor of love that justified the long hours spent researching and interviewing. But it’s more than that, it’s an exceptionally detailed accounting of the work of several pioneers in the video gaming industry.

Modern gaming owes much of its entertainment and viability to early roleplaying gamers like Gary Gygax and Dave Arneson, who adapted other tabletop games into a more detail rich experience, allowing the player to move about in an unfettered landscape. Many people would come later on that would embrace this concept and take it to the next level. Richard Garriott was one of the first to act upon this, creating a multitude of text based games that eventually led to his massive multiplayer game, Ultima (and its sequels).

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