One of the games I’m most excited for in 2016 is easily Deus Ex: Mankind Divided. I can’t say I’ve been a fan since the very start of the series, unfortunately, but the release of Deus Ex: Human Revolution a few years back certainly recruited me into the fanbase.
What we’ve seen of the new game so far has been really exciting to see, but alas, some things we’re excited about require patience. This is especially true about video games, which often require patience and then even more patience when the title gets delayed. This is the case with Mankind Divided, and I’m afraid this delay is a lengthy one.
Here’s the announcement from the Deus Ex wesbsite:
No Compromise on Quality – New Release Date for Deus Ex: Mankind Divided
As you may have already seen by reading and watching the many previews for Deus Ex: Mankind Divided, our aim is for it to be a worthy successor to Human Revolution, and to improve upon that game in every way possible. I know that expectations are extremely high, and we not only want to meet those expectations, but exceed them.
We’re confident and proud of the game so far. However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations, and refinement to meet our high standards. In order to achieve this, we need to move the release of the game to August 23rd, 2016.
We are sorry to disappoint you with this news, and also thank you for all of your support and comments. This game is a huge part of our lives, and we don’t want to compromise on its quality.
So please be patient with us a little longer, and thanks as always for your passion and support – through thick and thin. It’s a huge responsibility to work on Deus Ex Mankind Divided – we know, but also a huge privilege. We’re determined to deliver the best game we can.
David Anfossi – Eidos-Montreal Head of Studio
Disappointing as this is—six months of extra waiting is an awful lot—it is what it is. If the game will be all the more polished when it does finally come out, then that extra wait time is worth it.
I just wish more would embrace a publisher like Bethesda’s way of thinking. Instead of estimating when a game will done and setting a deadline that often needs to be pushed back, they work on it for as long as possible until they know it’s nearing completion and they announce the release date. So instead of setting the initial February release date, they could have just said 2016, and then at whatever point they realized it would be ready around August they could have set this official date.
Either way, a game I’m excited to play in the future getting delayed never bothers me much. I always have something I want to play, and I’ll have plenty to keep me busy until Deus Ex: Mankind Divided arrives.